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Well done!
You have completed Unity Basics!
You have completed Unity Basics!
Preview
Let’s create our first game object and learn about the commonly used Transform Tools.
Unity 6 Documentation
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Let's go!
0:00
First things first, notice
this little white box in the scene window?
0:00
This represents our camera's viewport,
meaning what the player will see.
0:04
If I squish and stretch this window,
see how the box changes shape as well?
0:09
Well that's no good.
0:13
We don't want the viewport changing shape.
0:14
Let's address this by checking
the target resolution for our camera.
0:17
Since we're building this
for our computers and not a mobile device
0:21
for example, I think
1080p is a good resolution to go with.
0:24
Let's open the game window and see here
where it says Free Aspect.
0:28
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