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C# C# Streams and Data Processing Serialization Cleaning up the Player Class

Wrong Description?!

The task of this challenge says:

"Add the Newtonsoft.Json namespace to the 'WeatherForecast.cs' file. Then, in the WeatherForecast class, add the JsonProperty attribute to the WeatherStationId property so that the JsonSerializer will correctly serialize it from "weather_station_id"."

But in Program.cs they deserialize the weather station data.

I think the tasks should be something like this:

Add the Newtonsoft.Json namespace to the 'WeatherForecast.cs' file. Then, in the WeatherForecast class, add the JsonProperty attribute to the WeatherStationId property so that the JsonSerializer will correctly deserialize it from "weather_station_id"

Program.cs
using System;
using System.IO;
using System.Collections.Generic;
using Newtonsoft.Json;

namespace Treehouse.CodeChallenges
{
    public class Program
    {
        public static void Main(string[] arg)
        {
        }

       public static WeatherForecast ParseWeatherForecast(string[] values)
       {
            var weatherForecast = new WeatherForecast();
            weatherForecast.WeatherStationId = values[0];
            DateTime timeOfDay;
            if (DateTime.TryParse(values[1], out timeOfDay))
            {
                weatherForecast.TimeOfDay = timeOfDay;
            }
            Condition condition;
            if (Enum.TryParse(values[2], out condition))
            {
                weatherForecast.Condition = condition;
            }
            int temperature;
            if (int.TryParse(values[3], out temperature))
            {
                weatherForecast.Temperature = temperature;
            }
            double precipitation;
            if (double.TryParse(values[4], out precipitation))
            {
                weatherForecast.PrecipitationChance = precipitation;
            }
            if (double.TryParse(values[5], out precipitation))
            {
                weatherForecast.PrecipitationAmount = precipitation;
            }
            return weatherForecast;
        }

        public static List<WeatherForecast> DeserializeWeather(string fileName)
        {
            var weatherForecasts = new List<WeatherForecast>();

            using (var reader = new StreamReader(fileName))
            using (var jsonReader = new JsonTextReader(reader))
            {
                var serializer = new JsonSerializer();
                weatherForecasts = serializer.Deserialize<List<WeatherForecast>>(jsonReader);
            }

            return weatherForecasts;
        }
    }
}
WeatherForecast.cs
using System;
using Newtonsoft.Json;

namespace Treehouse.CodeChallenges
{
    public class WeatherForecast
    {
        [JsonProperty(PropertyName = "weather_station_id")]
        public string WeatherStationId { get; set; }
        public DateTime TimeOfDay { get; set; }
        public Condition Condition { get; set; }
        public int Temperature { get; set; }
        public double PrecipitationChance { get; set; }
        public double PrecipitationAmount { get; set; }
    }

    public enum Condition
    {
        Rain,
        Cloudy,
        PartlyCloudy,
        PartlySunny,
        Sunny,
        Clear
    }
}