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iOS Build a Simple iPhone App with Swift 2.0 Getting Started with iOS Development Swift Recap Part 2

2 Answers

Brendan Whiting
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.a{fill-rule:evenodd;}techdegree seal-36
Brendan Whiting
Front End Web Development Techdegree Graduate 84,738 Points

The problem is the override init() method in the Robot class. Just get rid of that method and everything works. (I think somehow you were under the misconception that the robots should be initialized with a different point of origin, but this is not the case. Since that means it will have different coordinates after using the move function than the challenge is expecting, it doesn't pass)

Ethan Barrie
Ethan Barrie
2,628 Points

Thanks! Worked perfectly after this.

Hi Ethan, it looks like you didn't include your code with your question, so we can't answer what's wrong with it.

Ethan Barrie
Ethan Barrie
2,628 Points

class Point { var x: Int var y: Int

init(x: Int, y: Int){
    self.x = x
    self.y = y
}

}

class Machine { var location: Point

init() {
    self.location = Point(x: 0, y: 0)
}

func move(direction: String) {
    print("Do nothing! I'm a machine!")
}

}

class Robot: Machine {

override init(){
    super.init()
    self.location = Point(x: 1, y: 1)
}

override func move(direction: String) {
    switch direction {
        case "Up": location.y += 1
        case "Down": location.y -= 1
        case "Left": location.x -= 1
        case "Right": location.x += 1
        default: break
    }
}

}