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Start your free trialMark El-Lamaa
1,634 Pointswhy don't i have header and implementation files?
when i created a swift spriteKit project, the files aren't the same and i only have the app delegate, game scene.sks - WHAT IS THIS?!, game.scene and gameviewcontroller. Why does Amit have .h and .m files and i don't?
by the way I'm running Xcode 6.1
1 Answer
Kyle Pontius
6,190 PointsHey Mark,
You should be able to use the Objective-C Sprite Kit in Xcode 6 by doing the following:
1 - Open Xcode.
2 - File > New > Project
3 - (Under iOS) Application > (Select) Game > (Click) Next
4 - Fill in the normal information, except under Language:
, select Objective-C
5 - After filling out the rest of the information properly, click Next
and proceed as normal.
Good luck! -- Kyle
Marlon Henry
6,885 PointsMarlon Henry
6,885 Points.h & .m are ObjC files, upon Swift they did away with those files, now if you are combining Swift and ObjC you might need to create a bridging header file, which you can do by creating a new file and asking for a .m file and it should ask if you want a bridging header.
I'm running on the assumption here that you are combining languages since I don't have much info to go on. Cheers.