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1,448 PointsWhy does `LaserTower` continue to `fire` `while enemy.life >= 0` instead of `> 0`?
As of now, enemy.life
will be -1 after calling laserTower.fire(at: enemy)
1 Answer
Jonathan Tanner
1,268 PointsCould be just speculation, but I've played tabletop games that count "0" as still having life. Might be personal preference in what he considers to be dead vs. alive
Jhoan Arango
14,575 PointsJhoan Arango
14,575 PointsHello,
Would you be able to explain your question a bit better ? Perhaps giving an example, or pointing out in the video what it is that is confusing you.
Thank you