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Start your free trialTyler Dotson
Courses Plus Student 1,740 PointsWhy am I getting a error saying could not be compiled?
why is it not working?
class Point {
var x: Int
var y: Int
init(x: Int, y: Int) {
self.x = x
self.y = y
}
}
class Machine {
var location: Point
init() {
self.location = Point(x: 0, y: 0)
}
func move(_ direction: String) {
print("Do nothing! Im a machine!")
}
}
// Enter your code below
class Robot: Machine {
override func move(_ direction: String) {
switch direction {
case "Up": y += 1
case "Down": y -= 1
case "Left": x -= 1
case " Rigt": x += 1
default:
break
}
}
}
2 Answers
Jeff McDivitt
23,970 PointsYou are very close
class Robot: Machine {
override func move(_ direction: String) {
switch direction {
case "Up": location.y += 1
case "Down": location.y -= 1
case "Left": location.x -= 1
case " Rigt": location.x += 1
default:
break
}
}
}
Jeff McDivitt
23,970 PointsI posted the correct code, you forgot the word location in your switch statement
Tyler Dotson
Courses Plus Student 1,740 PointsTyler Dotson
Courses Plus Student 1,740 Pointswhats wrong with it