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Game Development How to Make a Video Game Player Input and Cameras Move the Player with Animation

When I press play the frog nothing happens. It says "Error must be fix before compile"

When I press play the frog nothing happens. It says "Error must be fix before compile"

I believe it's because you have "speed" lowercase and it should be "Speed"

2 Answers

Hello If I remember correctly I think you just missed a snippet of code in the void Start () { playerAnimator = GetComponent<Animator> ();

}

now its saying "Parameter speed does not exist" I've look at every line but I still cant find whats wrong

using UnityEngine; using System.Collections;

public class PlayerMovement : MonoBehaviour {

private Animator playerAnimator;
private float moveHorizontal;
private float moveVertical;
private Vector3 movement;

// Use this for initialization
void Start () {
    playerAnimator = GetComponent<Animator> ();
}

// Update is called once per frame
void Update () {
    moveHorizontal = Input.GetAxisRaw ("Horizontal");
    moveVertical = Input.GetAxisRaw ("Vertical");

     movement = new Vector3 (moveHorizontal, 0.0f, moveVertical);
}

void FixedUpdate () {
    if (movement != Vector3.zero) {
        playerAnimator.SetFloat ("speed", 3f);
    }  else {
        playerAnimator.SetFloat ("speed", 0f);
    }
  }

}