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Start your free trialDerrick Hoff
9,385 Pointswhats wrong with my override function move
the error message I keep getting when I look at the preview is :
swift_lint.swift:33:19: error: argument names for method 'move(direction:)' do not match those of overridden method 'move' override func move(direction: String) {
with an arrow pointing at the "m" what am I doing wrong I tried Capitalizing it but that didn't work either?
class Point {
var x: Int
var y: Int
init(x: Int, y: Int) {
self.x = x
self.y = y
}
}
class Machine {
var location: Point
init() {
self.location = Point(x: 0, y: 0)
}
func move(_ direction: String) {
print("Do nothing! I'm a machine!")
}
}
// Enter your code below
class Robot: Machine {
override func move(direction: String) {
switch direction {
case "Up": self.location.y += 1
case "Down": self.location.y -= 1
case "Left": self.location.x -= 1
case "Right": self.location.x += 1
default: break
}
}
}
1 Answer
andren
28,558 PointsWhen you override a method the declaration has to be 100% identical. The original move
method has an external parameter name of _. In your method you do not specify an external parameter name.
If you fix that by specifying _ as the external parameter name in your own move
method like this:
class Point {
var x: Int
var y: Int
init(x: Int, y: Int) {
self.x = x
self.y = y
}
}
class Machine {
var location: Point
init() {
self.location = Point(x: 0, y: 0)
}
func move(_ direction: String) {
print("Do nothing! I'm a machine!")
}
}
// Enter your code below
class Robot: Machine {
override func move(_ direction: String) { // <- Added _ as external parameter name
switch direction {
case "Up": self.location.y += 1
case "Down": self.location.y -= 1
case "Left": self.location.x -= 1
case "Right": self.location.x += 1
default: break
}
}
}
Then your code will work.