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Start your free trialUlan Assanoff
9,922 PointsWhat is actually going inside LateUpdate() in MovingTargets.cs
It's a bit tough to understand the need of theta and the deltaPosition variables here.
Justin Molyneaux
13,329 PointsJustin Molyneaux
13,329 PointsThe code in the LateUpdate() is what causes the targets to functionally move.
Nick explains this in a previous lesson called Creating A New Component https://teamtreehouse.com/library/components-in-unity/adding-new-behavior/creating-a-new-component