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Start your free trialWill Turpin
1,592 PointsVideos relevant to 2D game making in Unity
Hello, I want to make 2D games in Unity. Looking at the course there seems to be a lot of general information that is useful and some that is tailored towards 3D exclusively. I am planning to skip past the the Maya tutorial, the Textures tutorial and any others that are 3D exclusive. Is there any reason why this is a bad idea? I'm sure at some point I will want to learn that stuff but for now I'd prefer to stick to information that will be immediately useful to me. Opinions welcome. Thanks.
3 Answers
Alexis Beliveau
8,029 PointsI skipped Maya. I Don't have Maya, and didn't want to learn something I only had a trial to. Also already proficient in blender so I didn't mind skipping as much, BUT I did textures. Definitely worth it. Not very long, and absolutely fascinating.
Think of the GameDev track like you're learning how to use Unity itself. I use the knowledge from the track to make 2D games. A lot of stuff is interchangeable. You might have to do a quick google search here and there, but the knowledge is still very usable in 2D.
TL;DR My unprofessional advice is to do everything. Knowledge is power and unless you're in a time crunch, take the time.
P.S. The c# objects course has a 2D game (8
Garrett Shaler
5,785 PointsWell I do not really have an answer but I got into game development about 2 years ago and here is my opinion. Feel free to skip them I do not see why not. There are some good 2D game examples on the official website, you might want to check them out too. One thing to keep in mind if you are getting into indie 2D game development is it is a lot harder to draw and animate a 2D sprite than it is to animate a 3D model(this is at the very least my experience).
Their are lots of game development tools and programs to help make this and a lot of other things much easier. Look into game development tools. They may save you a lot of time and headache. You can find free art on some websites (google open game art) but if you make the game professionally make sure you read the license. You may always go to google and search images>tools>usage rights and select the appropriate usage rights. :) Good luck and make some great games Will!
Will Turpin
1,592 PointsGreat! Those replies are very helpful! I'm glad to hear a lot of the information transfers over. I will make my way through the textures course and then continue forward and leave the Maya for another time.