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Start your free trialRyan Dickinson
775 PointsUsing return play(done=False) instead of just calling play(done=False)?
def play(done): clear() secret_word = random.choice(words) bad_guesses = [] good_guesses = []
while True:
draw(bad_guesses, good_guesses, secret_word)
guess = get_guess(bad_guesses, good_guesses)
if guess in secret_word:
good_guesses.append(guess)
found = True
for letter in secret_word:
if letter not in good_guesses:
found = False
if found:
print('You win!')
print('The secret word was {}'.format(secret_word.upper()))
done = True
else:
bad_guesses.append(guess)
if len(bad_guesses) == 7:
draw(bad_guesses, good_guesses, secret_word)
print('You lost!')
print('The secret word was {}'.format(secret_word.upper()))
done = True
if done:
play_again = input('Play again Y/n: ').lower()
if play_again != 'n':
play(done=False) <----------------------------------------HERE-----<
else:
sys.exit()
Is there a reason we used -return play(done=False)- instead of just calling -play(done=False)- to restart the play() upon completion? Do we need the return here, if so, why?
1 Answer
Steven Parker
231,236 PointsUsing return is a little cleaner.
By using return instead of just the call, it cleans up the stack when the function finishes. But as you probably noticed, there's no obvious difference since the program uses sys.exit when you don't want another game.
But for an exercise, you might try replacing sys.exit() with return and see how it works.