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Start your free trialNas Jones
7,849 PointsUnanswered question
I watched the setter video before this and i was lost.
set owner(owner) { this._owner = owner; console.log(setter called: ${owner}); }
If you look at this code i see four different places where "owner" was used before it was logged in the console, why were they used in each instance?. I also don't understand why the "_" was necessary. Also, in this challenge i'm confused as well, all i got out of it was an if statement i don't know what to do further. Also, if this can be explained simply that would help me better instead of using complex words and code
class Student {
constructor(gpa, credits){
this.gpa = gpa;
this.credits = credits;
}
stringGPA() {
return this.gpa.toString();
}
get level() {
if (this.credits > 90 ) {
return 'Senior';
} else if (this.credits > 60) {
return 'Junior';
} else if (this.credits > 30) {
return 'Sophomore';
} else {
return 'Freshman';
}
}
}
var student = new Student(3.9, 60);
1 Answer
Steven Parker
231,184 PointsIn your example, the setter method name is "owner", but the parameter passed to it is also named "owner". There is also a variable named "_owner" (the underscore is just part of the name). This is a common way to name variables that are used to hold the value passed in. A variable used and named this way is often called a "backing property".
It doesn't look like you've started any code yet, and none of these things apply to the first task of this challenge. But you will create a backing property when you get to task 2, along with some conditional code to implement the instructions.
Nas Jones
7,849 PointsNas Jones
7,849 PointsHello thank you for the help