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Game Development How to Make a Video Game Pickups Spawn Pickups Randomly

Toya Chavis
PLUS
Toya Chavis
Courses Plus Student 207 Points

Too many fly's are popping up

Every time I had the play button way too many flies are popping up and I'm not sure what is going on and how to fix it I went back and check my work but nothing seems wrong

Could we see your code please? It's hard to troubleshoot without your code.

Toya Chavis
Toya Chavis
Courses Plus Student 207 Points

using System.Collections; using System.Collections.Generic; using UnityEngine;

public class FlySpawner : MonoBehaviour {

[SerializeField]
private GameObject flyPerfab;

[SerializeField]
private int totalFlyMinimum = 12;

private float spawnArea = 25f;

public static int totalFlies;


// Use this for initialization
void Start () { 
    totalFlies = 0; 

}      

// Update is called once per frame
void Update () {

    //while the total number of flies is less than the minimum...
    while (totalFlies < totalFlyMinimum)

        //...then increment the total number of flies...
        totalFlies++;

    // create a random position for the fly...
    float positionX = Random.Range (-spawnArea, spawnArea);
    float positionZ = Random.Range (-spawnArea, spawnArea);

    Vector3 flyposition = new Vector3 (positionX, 2f, positionZ);  

    //... and create a new fly.
    Instantiate(flyPerfab, flyposition, Quaternion.identity);



}

}