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Start your free trialBeniamin Hozan
989 Pointsthis one?? ....
''You'll need to use your skills to loop through each of the tiles, use an equality check, and then increment a counter if the tile and letter match. You got this!
Now in your new method, have it return a number representing the count of tiles that match the letter that was passed in to the method. Make sure to check Example.java for some example uses.''
so sucks when you get stuck :/
public class ScrabblePlayer {
// A String representing all of the tiles that this player has
private String tiles;
public ScrabblePlayer() {
tiles = "";
}
public String getTiles() {
return tiles;
}
public void addTile(char tile) {
tiles += tile;
}
public boolean hasTile(char tile) {
return tiles.indexOf(tile) != -1;
}
public int getCountOfLetter(char letter)
{
return 0;
}
}
// This code is here for example purposes only
public class Example {
public static void main(String[] args) {
ScrabblePlayer player1 = new ScrabblePlayer();
player1.addTile('d');
player1.addTile('d');
player1.addTile('p');
player1.addTile('e');
player1.addTile('l');
player1.addTile('u');
ScrabblePlayer player2 = new ScrabblePlayer();
player2.addTile('z');
player2.addTile('z');
player2.addTile('y');
player2.addTile('f');
player2.addTile('u');
player2.addTile('z');
int count = 0;
// This would set count to 1 because player1 has 1 'p' tile in her collection of tiles
count = player1.getCountOfLetter('p');
// This would set count to 2 because player1 has 2 'd'' tiles in her collection of tiles
count = player1.getCountOfLetter('d');
// This would set 0, because there isn't an 'a' tile in player1's tiles
count = player1.getCountOfLetter('a');
// This will return 3 because player2 has 3 'z' tiles in his collection of tiles
count = player2.getCountOfLetter('z');
// This will return 1 because player2 has 1 'f' tiles in his collection of tiles
count = player2.getCountOfLetter('f');
}
}
1 Answer
Jack Cummins
17,417 Pointspublic class ScrabblePlayer {
// A String representing all of the tiles that this player has
private String tiles;
public ScrabblePlayer() {
tiles = "";
}
public String getTiles() {
return tiles;
}
public void addTile(char tile) {
tiles += tile;
}
public boolean hasTile(char tile) {
return tiles.indexOf(tile) != -1;
}
public int getCountOfLetter(char letter) { //<--------use the name 'letter' here, they told us to
int counter = 0; //<---exactly what you did, good job!
//new variable 'newchar' that loops through the charArray
for (char newtile : tiles.toCharArray()) {
if (newtile == letter) { //<---if the new variable 'newchar' matches the paramter 'letter'
counter ++;
}
}
return counter;
}
}
You should probably rewatch the video to see why my code is correct.
Beniamin Hozan
989 PointsBeniamin Hozan
989 Pointsthanks again for your help :)
Jack Cummins
17,417 PointsJack Cummins
17,417 PointsYou are very welcome!