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Start your free trialArman Arutyunov
21,900 PointsThe Unity says I have compiler errors and it doesn't allow me to run the game but I can't find any errors in the code
All compiler errors have to be fixed before you can enter playmode! UnityEditor.SceneView:ShowCompileErrorNotification()
That's what the Unity says
And here is my code
using UnityEngine;
using System.Collections;
public class FlySpawner : MonoBehaviour {
[SerializeField]
private GameObject flyPrefab;
[SerializeField]
private int totalFlyMinimum = 12;
private float spawnArea = 25f;
public static int totalFlies;
// Use this for initialization
void Start () {
totalFlies = 0;
}
// Update is called once per frame
void Update () {
//While the total number of flies is less than the minimum...
while (totalFlies < totalFlyMinimum) {
//...then increment the total number of flies...
totalFlies++();
//...create a random position for a fly...
float positionX = Random.Range(-spawnArea, spawnArea);
float positionZ = Random.Range(-spawnArea, spawnArea);
Vector3 flyPosition = new Vector3 (positionX, 2f, positionZ);
//...and create a new fly.
Instantiate(flyPrefab, flyPosition, Quaternion.identity);
}
}
}
2 Answers
Probal Das
13,834 PointsHi Arman,
The error is in line 28 - totalFlies++(); Get rid of the brackets. It should be totalFlies++;
Arman Arutyunov
21,900 PointsYes thank you!