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Python Object-Oriented Python Dice Roller RPG Roller

Struggling with Hand.roll(2), seems to be working in Workspaces

Not sure why this is failing to pass the code challenge. Current error message is "Can't get the length of "Hand".... any advice?

Also, in general, what would be the "best" (or maybe "most Pythonic"? – really I just mean most efficient) way of accomplishing this code challenge? That is, what would really clean code look like for this? I'm still not sure I totally understand class methods and properties and I feel as though even if my code worked it might still be redundant or otherwise cluttered.

dice.py
import random


class Die:
    def __init__(self, sides=2):
        if sides < 2:
            raise ValueError("Can't have fewer than two sides")
        self.sides = sides
        self.value = random.randint(1, sides)

    def __int__(self):
        return self.value

    def __add__(self, other):
        return int(self) + other

    def __radd__(self, other):
        return self + other

class D20(Die):
    def __init__(self):
        super().__init__(sides = 20)
hands.py
from dice import D20

class Hand(list):
    def __init__(self, size = 0, die_class = None):
        super().__init__()

        for _ in range(size):
            self.append(die_class())
        self.sort()

    @classmethod
    def roll(cls, size = 0, die_class = D20):
        return cls(size, die_class)

    @property
    def total(self):
        return sum(self)

1 Answer

Steven Parker
Steven Parker
231,269 Points

The instructions don't say anything about sorting the list.

That did it. Thanks!