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Start your free trialPasi Laaksonen
7,781 PointsRPG Roller challenge Task 2 of 2
How should I continue to make my Hand class working?
import random
class Die:
def __init__(self, sides=2):
if sides < 2:
raise ValueError("Can't have fewer than two sides")
self.sides = sides
self.value = random.randint(1, sides)
def __int__(self):
return self.value
def __add__(self, other):
return int(self) + other
def __radd__(self, other):
return self + other
class D20(Die):
def __init__(self,sides=20):
super().__init__(sides)
from dice import D20
class Hand(list):
super().__init__()
@classmethod
def roll(number):
Hand = []
for rolls in range(number):
Hand.append(int(D20()))
return Hand
@property
def total(self):
return sum(self)
2 Answers
Steven Parker
231,269 PointsYou're getting close, here's a few hints:
- the "super" call that's sitting there by itself isn't needed
- a class method would generally have a first parameter of "cls"
- the "roll" method should return an instance of the "Hand" class instead of a list
- the D20's should be appended directly and not converted into ints
Kelvin Lim
5,090 PointsHow would you return an instance of Hand?
Steven Parker
231,269 PointsThe "cls" argument can be used to create a new instance. Use it as you would the the class name.