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Start your free trialRadosław Kalina
13,085 PointsRoll method i RPG Roller Challenge
Can somebody explain me how classmethod roll works. this code pass the challenge but I dont understand it.
import random
class Die:
def __init__(self, sides=2):
if sides < 2:
raise ValueError("Can't have fewer than two sides")
self.sides = sides
self.value = random.randint(1, sides)
def __int__(self):
return self.value
def __add__(self, other):
return int(self) + other
def __radd__(self, other):
return self + other
class D20(Die):
def __init__(self):
super().__init__(sides=20)
from dice import D20
class Hand(list):
def __init__(self, size = 2, die_class = D20):
super().__init__(self)
for _ in range(size):
self.append(die_class())
@classmethod
def roll (cls, num_dice):
return cls(num_dice)
@property
def total(self):
return sum(self)
1 Answer
Steven Parker
231,269 PointsA "classmethod" is mainly different from a normal method in that when you call it, you use the class itself instead of an instance of the class. It's particularly handy here, since "roll" is going to create a new instance and return it.
Examples:
myhand = Hand.roll(2) # using the class itself to call "roll"
spots = myhand.total # but "total" is called on the instance