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12,247 PointsPlay button error
All compiler errors have to be fixed before you can enter playmode! UnityEditor.SceneView:ShowCompileErrorNotification()
thats what it says when I Click the playbutton
here are the playermovement script
using UnityEngine;
using System.Collections;
public class PlayerMovement : MonoBehaviour {
private Animator playerAnimator;
private float moveHorizontal;
private float moveVertical;
private Vector3 movement;
// Use this for initialization
void Start () {
playerAnimator = GetComponent<Animator> ();
}
// Update is called once per frame
void Update () {
moveHorizontal = Input.GetAxisRaw ("Horizontal");
moveVertical = Input.GetAxisRaw ("Vertical");
Movement = new Vector3 (moveHorizontal, 0.0f, moveVertical);
}
void FixedUpdate (){
if (movement != Vector3.zero) {
playerAnimator.SetFloat ("Speed", 3f);
} else {
playerAnimator.Setfloat ("Speed", 0f);
}
}
}
1 Answer
joewode
13,803 PointsSome weird spacing, but thats not the problem.
On line 21 you have your movement variable capitalized, should be movement, not Movement. Should work after that.
channonhall
12,247 Pointschannonhall
12,247 PointsThanks I already know that but thanks anyways