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Java Java Objects Creating the MVP Counting Scrabble Tiles

Now in your new method, have it return a number representing the count of tiles that match the letter that was passed in

cant get past this

ScrabblePlayer.java
public class ScrabblePlayer {
  // A String representing all of the tiles that this player has
  private String tiles;

  public ScrabblePlayer() {
    tiles = "";
  }

  public String getTiles() {
    return tiles;
  }

  public void addTile(char tile) {
    tiles += tile;
  }

  public boolean hasTile(char tile) {
    return tiles.indexOf(tile) != -1;
  }

   public int getTileCount(char letter){
    int count = 0;
   }
  public int getCountOfLetter(char letter) {
  int count = 0;
  for (char tile : tiles.toCharArray()) {

  }
  return count;
    for (char letters : tiles.toCharArray()) {
      if (letters == letter){

        count = letters.getCountOfLetter(letter);
      } 
    }
    return count;
   }


}
Example.java
// This code is here for example purposes only
public class Example {

  public static void main(String[] args) {
    ScrabblePlayer player1 = new ScrabblePlayer();
    player1.addTile('d');
    player1.addTile('d');
    player1.addTile('p');
    player1.addTile('e');
    player1.addTile('l');
    player1.addTile('u');

    ScrabblePlayer player2 = new ScrabblePlayer();
    player2.addTile('z');
    player2.addTile('z');
    player2.addTile('y');
    player2.addTile('f');
    player2.addTile('u');
    player2.addTile('z');

    int count = 0;
    // This would set count to 1 because player1 has 1 'p' tile in her collection of tiles
    count = player1.getCountOfLetter('p');
    // This would set count to 2 because player1 has 2 'd'' tiles in her collection of tiles
    count = player1.getCountOfLetter('d');
    // This would set 0, because there isn't an 'a' tile in player1's tiles
    count = player1.getCountOfLetter('a');

    // This will return 3 because player2 has 3 'z' tiles in his collection of tiles
    count = player2.getCountOfLetter('z');
    // This will return 1 because player2 has 1 'f' tiles in his collection of tiles
    count = player2.getCountOfLetter('f');
  }
}

2 Answers

Steven Parker
Steven Parker
231,269 Points

This function has some structure issues. It seems to have two bodies, each with their own "return", but the first one is incomplete.

} public int getCountOfLetter (char letter) { int count = 0; for (int tile : tiles.toCharArray()) { if (tile == letter) { count ++; }} return count;

} }