Welcome to the Treehouse Community
Want to collaborate on code errors? Have bugs you need feedback on? Looking for an extra set of eyes on your latest project? Get support with fellow developers, designers, and programmers of all backgrounds and skill levels here with the Treehouse Community! While you're at it, check out some resources Treehouse students have shared here.
Looking to learn something new?
Treehouse offers a seven day free trial for new students. Get access to thousands of hours of content and join thousands of Treehouse students and alumni in the community today.
Start your free trialFredrick Barrett
2,068 PointsMy switch statement using enumerations doesn't work
I believe I got the concept of enumerations down, but I'm not sure why my code isn't working in this situation. Any information on what I'm doing wrong is greatly appreciated
class Point {
var x: Int
var y: Int
init(x: Int, y: Int) {
self.x = x
self.y = y
}
}
enum Direction {
case left
case right
case up
case down
}
class Robot {
var location: Point
init() {
self.location = Point(x: 0, y: 0)
}
func move(_ direction: Direction) {
// Enter your code below
switch direction {
case Direction.up: return location.y += 1
case Direction.down: return location.y -= 1
case Direction.left: return location.x -= 1
case Direction.right: return location.x +=1
}
}
}
1 Answer
Magnus Hållberg
17,232 PointsIts just a tiny little thing i the last row of the switch, you need a space between "+=" and 1. Nothing else.
Fredrick Barrett
2,068 PointsFredrick Barrett
2,068 PointsThanks