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93 PointsMy player character does not look the same as the video
My frog has grey feet and the sides of the lumpy terrain he's standing on also have grey sides. I cannot work out if there is something wrong with the lighting or camera or other.
3 Answers
John McNichol
Courses Plus Student 4,186 PointsI had this problem as well, I went back to the Window > Lighting settings, checked and unchecked the Precomputed Realtime GI and Baked GI boxes again and it corrected itself.
Elijah King
30 PointsI have the same problem. I tried the above solution but it didn't work for me. I did some poking around and found that when the 'directional light' is turned off, only the grey highlights remain. Not really sure why that it is. Anyway... what finally worked was turning the 'reflective probe' off. Not sure if this is the best solution or how it will effect the rest of the project, but for now it seems to do the trick. If anyone has any further insight, I would love to hear it!
Elijah King
30 PointsActually, though it is a little easier to look at, this is not a good solution. Now all of the areas that were grey are completely black. The image is now much, much darker than shown in the video. Not really sure what to do here.
Kerin Chavarria
1,294 PointsWhere do you find the 'Reflective probe'
Kerin Chavarria
1,294 PointsI found a solution to that problem, I know this is an old post but what has worked for is that I clicked on the build bottom... and it fixed itself though hehe!
Adam White
1,744 PointsI also have this issue. The terrain and the feet of the frog are grey. Checking and unchecking the Precomputed Realtime GI and Baked GI boxed again did not work for me. While turning the reflection probe off removes the grey sheen, the game also looks incredibly dark (as previously noted).
While the game still looks good, it is not as visually appealing as the sample presented in the video. Assistance in fixing the camera settings and/or reflection probe settings would be appreciated.
Ian Schoen
2,596 PointsWhat has worked for me is going to the bottom of the lighting screen and then clicking the drop-down menu on the build button. After that, hitting "Bake Reflection Probes."
Kerin Chavarria
1,294 PointsIan Schoen where did you find that?