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Start your free trialShaun Kelly
5,648 PointsMy groundNode isn't green, it's invisible
My node count goes up one on the bottom right corner of the screen and I can see it collide with the spacedognodes so thats how I know the ground node is there but it's not green.
#import "GroundNode.h"
@implementation GroundNode
+(instancetype)groundWithSize:(CGSize)size {
GroundNode *ground = [self spriteNodeWithColor:[SKColor redColor] size:size];
ground.name = @"Ground";
ground.position = CGPointMake(size.width/2, size.height/2);
[ground setUpPhysicsBody];
return ground;
}
-(void) setUpPhysicsBody {
self.physicsBody = [SKPhysicsBody bodyWithRectangleOfSize:self.frame.size];
self.physicsBody.affectedByGravity = NO;
}
@end
1 Answer
Brittany Stubbs
22,979 Pointsit's probably just hidden behind your background by default
try adding this line of code in your groundnode implementation class
ground.zPosition = 1;