Welcome to the Treehouse Community
Want to collaborate on code errors? Have bugs you need feedback on? Looking for an extra set of eyes on your latest project? Get support with fellow developers, designers, and programmers of all backgrounds and skill levels here with the Treehouse Community! While you're at it, check out some resources Treehouse students have shared here.
Looking to learn something new?
Treehouse offers a seven day free trial for new students. Get access to thousands of hours of content and join thousands of Treehouse students and alumni in the community today.
Start your free trialLionel Panashe Chirongwe
2,529 Pointskeeps on saying hand doest have roll method
import random
class Die: def init(self, sides=2): if sides < 2: raise ValueError("Can't have fewer than two sides") self.sides = sides self.value = random.randint(1, sides)
def __int__(self):
return self.value
def __add__(self, other):
return int(self) + other
def __radd__(self, other):
return self + other
class D20(Die): def init(self, sides = 20): super().init(sides)
from dice import D20
class Hand(list): def init(self, size=0, die_class=D20):
self.size = size
super().__init__()
for _ in range(size):
self.append(die_class())
@classmethod
def roll(cls, size=2):
return cls(size)
@property def total(self): return sum(self)
import random
class Die:
def __init__(self, sides=2):
if sides < 2:
raise ValueError("Can't have fewer than two sides")
self.sides = sides
self.value = random.randint(1, sides)
def __int__(self):
return self.value
def __add__(self, other):
return int(self) + other
def __radd__(self, other):
return self + other
class D20(Die):
def __init__(self, sides = 20):
super().__init__(sides)
from dice import D20
class Hand(list):
def __init__(self, size=0, die_class=D20):
self.size = size
super().__init__()
for _ in range(size):
self.append(die_class())
@classmethod
def roll(cls, size=2):
return cls(size)
@property
def total(self):
return sum(self)
class Hand(list):
@property
def total(self):
return sum(self)
1 Answer
Steven Parker
231,268 PointsThat odd message just means there were some syntax issues.
Here's a few hints:
- "Hand" is in its own file (tab) named "hands.py", don't add any "Hand" code to dice.py
- you don't need to override __init__ in Hand (and must not alter the instantiation signature!)
- be careful with indentation, decorators should be in the same column as the definitions