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Start your free trialNatalie Carlson
3,727 PointsIn the bit mask, the comment section says the the THCollisionCategoryEnemy is 0000. Why wouldn't it be 0001 instead?
If 1<< 0 means move 1 left zero times, wouldn't the THCollisionCategoryEnemy be 0001 instead of 0000?
Eric Hodgins
29,207 PointsEric Hodgins
29,207 PointsYou probably figured this out already. But I think you're right. It should be 0001 (well 31 0's in front of the 1). If you:
NSLog("%d", THCollisionCategoryEnemy);
The value is 1 or 0001.