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Java Java Objects Creating the MVP Counting Scrabble Tiles

Chaltu Oli
Chaltu Oli
4,915 Points

I'm stuck on this

I need help

ScrabblePlayer.java
public class ScrabblePlayer {
  // A String representing all of the tiles that this player has
  private String tiles;

  public ScrabblePlayer() {
    tiles = "";
  }

  public String getTiles() {
    return tiles;
  }

  public void addTile(char tile) {
    tiles += tile;
  }
  public int getCountOfLetter (char letter){
    counter = 0;
    for(char letter : tiles.toCharArray()){
         if(tiles )   

    }


  }

  public boolean hasTile(char tile) {
    return tiles.indexOf(tile) != -1;
  }
}
Example.java
// This code is here for example purposes only
public class Example {

  public static void main(String[] args) {
    ScrabblePlayer player1 = new ScrabblePlayer();
    player1.addTile('d');
    player1.addTile('d');
    player1.addTile('p');
    player1.addTile('e');
    player1.addTile('l');
    player1.addTile('u');

    ScrabblePlayer player2 = new ScrabblePlayer();
    player2.addTile('z');
    player2.addTile('z');
    player2.addTile('y');
    player2.addTile('f');
    player2.addTile('u');
    player2.addTile('z');

    int count = 0;
    // This would set count to 1 because player1 has 1 'p' tile in her collection of tiles
    count = player1.getCountOfLetter('p');
    // This would set count to 2 because player1 has 2 'd'' tiles in her collection of tiles
    count = player1.getCountOfLetter('d');
    // This would set 0, because there isn't an 'a' tile in player1's tiles
    count = player1.getCountOfLetter('a');

    // This will return 3 because player2 has 3 'z' tiles in his collection of tiles
    count = player2.getCountOfLetter('z');
    // This will return 1 because player2 has 1 'f' tiles in his collection of tiles
    count = player2.getCountOfLetter('f');
  }
}

2 Answers

Pranjal Agnihotri
Pranjal Agnihotri
4,187 Points

ScrabblePlayer.java

public class ScrabblePlayer {
  // A String representing all of the tiles that this player has
  private String tiles;

  public ScrabblePlayer() {
    tiles = "";
  }

  public String getTiles() {
    return tiles;
  }

  public void addTile(char tile) {
    tiles += tile;
  }

  public boolean hasTile(char tile) {
    return tiles.indexOf(tile) != -1;
  }
}

================================================================================================ Example.java

// This code is here for example purposes only
public class Example {

  public static void main(String[] args) {
    ScrabblePlayer player1 = new ScrabblePlayer();
    player1.addTile('d');
    player1.addTile('d');
    player1.addTile('p');
    player1.addTile('e');
    player1.addTile('l');
    player1.addTile('u');

    ScrabblePlayer player2 = new ScrabblePlayer();
    player2.addTile('z');
    player2.addTile('z');
    player2.addTile('y');
    player2.addTile('f');
    player2.addTile('u');
    player2.addTile('z');

    int count = 0;
    // This would set count to 1 because player1 has 1 'p' tile in her collection of tiles
    count = player1.getCountOfLetter('p');
    // This would set count to 2 because player1 has 2 'd'' tiles in her collection of tiles
    count = player1.getCountOfLetter('d');
    // This would set 0, because there isn't an 'a' tile in player1's tiles
    count = player1.getCountOfLetter('a');

    // This will return 3 because player2 has 3 'z' tiles in his collection of tiles
    count = player2.getCountOfLetter('z');
    // This will return 1 because player2 has 1 'f' tiles in his collection of tiles
    count = player2.getCountOfLetter('f');
  }
}
Anders Björkland
Anders Björkland
7,481 Points

Are you at first or second task? In the first task, just return 0. But I assume you are at the seond task since you are starting to loop through the charArray, which is an excellent start.
What you now need is to increment your counter each time you have a match between the letter that was provided in the method head and any character in the charArray. In the loop you are instantiating a new variable called letter which will represent each character in the array, use another name for it, like character instead. That way the letter from the head (or the argument passed to the method) is not made invisible by being blocked by another variable named the same. So what you would have so far is:

  public int getCountOfLetter (char letter){  // preserve this variable - letter - so you can compare it to the char variable character in the for-loop
    counter = 0;
    for(char character : tiles.toCharArray()){ // the char variable is named character instead of letter
         if(tiles == character) {
                // increment counter
         }

    }

   // be sure to return the counter
  }
Jef Davis
Jef Davis
29,162 Points

This suggestion above is almost correct. The one problem there is you can't compare a String to a char, so what you want to be doing is increment counter if the variable letter passed to the method matches any individual character from the array.