Welcome to the Treehouse Community
Want to collaborate on code errors? Have bugs you need feedback on? Looking for an extra set of eyes on your latest project? Get support with fellow developers, designers, and programmers of all backgrounds and skill levels here with the Treehouse Community! While you're at it, check out some resources Treehouse students have shared here.
Looking to learn something new?
Treehouse offers a seven day free trial for new students. Get access to thousands of hours of content and join thousands of Treehouse students and alumni in the community today.
Start your free trialJohnny Nguyen
3,875 PointsIf I learn VR in here, does it relate to AR?
Because I really want to build AR apps, and don't know that if I study VR, will it help me to build AR?
2 Answers
Steven Parker
231,268 PointsI'm no expert in either area, but isn't AR essentially just VR with a live video feed and some spacial tracking and object recognition mixed in?
I'd expect AR to be "VR plus".
Quinton Gordon
10,985 PointsThere is overlap between the two that is basically all fundamental concepts of 3D game design. When you really get down to it, for the most part VR is just 3D being outputted in stereo and you adhering to best practices that make it feel immersive.
AR and VR are different in the regard that AR involves having something virtual interact with the real world while VR is having something real (the player) directly interact inside the virtual world. If your goal is AR then you should focus on an AR SDK like ARCore (Android), ARKit (iOS) or Vuforia (third party multi-platform solution).
Johnny Nguyen
3,875 PointsJohnny Nguyen
3,875 PointsI'm still confused whether I should take VR course or not
Steven Parker
231,268 PointsSteven Parker
231,268 PointsIf I'm right, to do AR, you need to know all the same things you would for VR, plus a few more.