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Start your free trialMika Quentin
1,885 PointsIf / Else statement with Bool
Hello,
I don't get this part, actually I'm confused with they tell me to do. Unless I didn't wrote it properly, isn't "hasBonus = true" correct ? Sorry if it is so basic but this much more complicated than swift. :/
bool hasBonus;
int powerPoints = 5;
if (powerPoints < 3) {
hasBonus = true;
} else {
hasBonus = false;
}
3 Answers
Martin Wildfeuer
Courses Plus Student 11,071 PointsIt seems to me you have to swap the true/false assignments, as you don't get a bonus when you have less than three points. More than/equal 3 points will get you the bonus.
bool hasBonus;
int powerPoints = 5;
if (powerPoints < 3) {
hasBonus = false;
} else {
hasBonus = true;
}
Hope that helps :)
Edit
Wow, this doesn't seem to pass! I have no clue what's wrong here...?
Edit 2
Ok, this passes:
bool hasBonus;
int powerPoints = 5;
if (powerPoints < 3) {
hasBonus = NO; // FALSE also works
} else {
hasBonus = YES; // TRUE also works
}
So the assignment is a bit misleading here:
Change the value of powerPoints to 5. Then create an if else statement such that when 'powerPoints' is less than 3 'hasBonus' is false, but in all other cases 'hasBonus' is true.
It seems that code check uses Objective-C, which includes objc/objc.h
where YES
and NO
are defined. But shouldn't that be type BOOL
then? However, stdbool.h
is most likely included via CoreFoundation
in Obj-C, so false
and true
should also be available, shouldn't they? I mean, even TRUE
and FALSE
are available.
Gabe Nadel, would you mind explaining that very shortly? My C skills seem to be too limited to answer that :(
Gabe Nadel
Treehouse Guest TeacherApologies to you both. There was a typo in the precompile that checks this code challenge. I have just fixed it and now Martin's first response will pass. Thanks for helping to keep Treehouse neat and tidy!
Martin Wildfeuer
Courses Plus Student 11,071 PointsYeah, that was quick! Thanks for your response and fixing this, makes me feel a lot better ;)
Mika Quentin
1,885 PointsIt works now, thank you all ! :)