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Start your free trialTojo Alex
Courses Plus Student 13,331 PointsI have a error which I don't understand
The console shows this error :
Assets/Standard Assets/ParticleSystems/Scripts/WaterHoseParticles.cs(41,48): error CS0619: UnityEngine.ParticleCollisionEvent.collider' is obsolete:
collider property is deprecated. Use colliderComponent instead, which supports Collider and Collider2D components (UnityUpgradable) -> colliderComponent'
I don't know what the problem is please help.
5 Answers
Steven Parker
231,198 PointsWithout seeing the code, but based solely on the error message, I'd look on line 41 of "WaterHoseParticles.cs" and try changing the term "collider" to "colliderComponent".
Tojo Alex
Courses Plus Student 13,331 PointsI didn't even open the script and there is an error I'm confused
Tojo Alex
Courses Plus Student 13,331 PointsI fixed the error though I got a new one:
Assets/Scripts/Screenshot.cs(10,25): error CS0619: UnityEngine.Application.CaptureScreenshot(string, int)' is obsolete:
Application.CaptureScreenshot is obsolete. Use ScreenCapture.CaptureScreenshot instead (UnityUpgradable) -> [UnityEngine] UnityEngine.ScreenCapture.CaptureScreenshot(*)'
Steven Parker
231,198 PointsI'd try handling this one the same way: on line 10 of "Screenshot.cs", change "Application.CaptureScreenshot" to "ScreenCapture.CaptureScreenshot".
Tojo Alex
Courses Plus Student 13,331 Pointsafter changing that, five more errors came with the same issue I'm confused why they keep on coming
Steven Parker
231,198 PointsIt sounds like you're using s different (and non-back-compatible) version of the Unity engine from the one the code was developed on. You might see if you can still get a copy of the exact same version and install that one. Also check the Unity website in case they have some available migration packages.
Otherwise, expect to spend some time doing conversions.
Tojo Alex
Courses Plus Student 13,331 Pointsi'm using 2017.3of3 that make any difference
Steven Parker
231,198 PointsIt's only important if it is not back-compatible with the version the code you are building was created with.