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Start your free trialJustyn Huang
1,637 PointsI am getting an error: ARC semantic issue: NO known class method for selector 'spriteNodeWithImageNamed:'
My header file looks like this:
import <SpriteKit/SpriteKit.h>
typedef NS_ENUM(NSUInteger, THSpaceDogType) { THSpaceDogTypeA = 0, THSpaceDogTypeB = 1 };
@interface THSpaceDogNode : SKNode
- (instancetype) spaceDogOfType: (THSpaceDogType)type;
@end
and my implementation file looks like this:
import "THSpaceDogNode.h"
@implementation THSpaceDogNode
-
(instancetype) spaceDogOfType: (THSpaceDogType)type { THSpaceDogNode *spaceDog;
if (type == THSpaceDogTypeA) { spaceDog = [self spriteNodeWithImageNamed: @"spacedog_A_1"]; } else { spaceDog = [self spriteNodeWithImageNamed: @"spacedog_B_1"];
}
return spaceDog; }
@end
However I get an error inside the if statement where the two lines make the sprite for the space dog enemies. it says, "No known class for method for selector 'spriteNodeWithImageNamed:'
That error is repeated twice. I have no idea what I did wrong, I went so far as to even delete the code, and start from the beginning of the video and it still says the same thing. Am I doing something wrong here?
1 Answer
rishavatreya
4,945 PointsHow could you become a programmer without not doing that much:) Good luck.
Justyn Huang
1,637 PointsJustyn Huang
1,637 PointsJUST KIDDING. I found out my problem, when I created the new class, I didn't create it as a subclass of SKSpriteNode. It works now. (: