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Start your free trialAdrian Rosario
Front End Web Development Techdegree Student 13,532 PointsGetting errors while trying to make player move.
Getting error code, checked spelling, everything is spell correctly, error is :
MissingComponentException: There is no 'Animator' attached to the "Main Camera" game object, but a script is trying to access it. You probably need to add a Animator to the game object "Main Camera". Or your script needs to check if the component is attached before using it. UnityEngine.Animator.SetFloat (System.String name, Single value) (at C:/buildslave/unity/build/artifacts/generated/common/modules/AnimatorBindings.gen.cs:268) PlayerMovement.FixedUpdate () (at Assets/Scripts/PlayerMovement.cs:28)
That is the way i have it written. Here is the code that i have:
using UnityEngine; using System.Collections; public class PlayerMovement : MonoBehaviour { private Animator playerAnimator; private float moveHorizontal; private float moveVertical; private Vector3 movement;
// Use this for initialization void Start () { playerAnimator = GetComponent<Animator> (); }
// Update is called once per frame void Update () { moveHorizontal = Input.GetAxisRaw ("Horizontal"); moveVertical = Input.GetAxisRaw ("Vertical");
movement = new Vector3 (moveHorizontal, 0.0f, moveVertical);
}
void FixedUpdate () { if (movement != Vector3.zero) { playerAnimator.SetFloat ("Speed", 3f); } else { playerAnimator.SetFloat("Speed", 0f); } } } Thanks for the help!
Thanks for the help! sorry I don't know why is cutting the code.,