Welcome to the Treehouse Community
Want to collaborate on code errors? Have bugs you need feedback on? Looking for an extra set of eyes on your latest project? Get support with fellow developers, designers, and programmers of all backgrounds and skill levels here with the Treehouse Community! While you're at it, check out some resources Treehouse students have shared here.
Looking to learn something new?
Treehouse offers a seven day free trial for new students. Get access to thousands of hours of content and join thousands of Treehouse students and alumni in the community today.
Start your free trialSoon Chang
5,291 PointsGamekit is not recognized by my Xcode.
Gamekit and GKRandomSource is not recognized by my Xcode. Did something change? My version of xcode is Version 8.2.1 (8C1002).
2 Answers
Soon Chang
5,291 PointsHi Berry Loeffen
Thanks for your reply. I could not figure out the root cause, but restarting the project solved it eventually... Thank you!
Soon
Xavier D
Courses Plus Student 5,840 PointsHi,
try importing GameplayKit instead. GameplayKit works for me for this exercise.
XD
Berry Loeffen
4,303 PointsBerry Loeffen
4,303 PointsHi Soon,
Just to be sure. Have you used the correct syntax?
import GameKit
With a capital G and K
Dit you put it just under the comments in the FactProvider.swift file and above the first line of code?
We have the same version and it works fine for me