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Start your free trialWilliam Söderqvist
299 PointsFrog only jumps but does not move forward.
using System.Collections; using System.Collections.Generic; using UnityEngine;
public class PlayerMovement : MonoBehaviour {
private Animator playerAnimator;
private float moveHorizontal;
private float moveVertical;
private Vector3 movement;
// Use this for initialization
void Start () {
playerAnimator = GetComponent<Animator> ();
}
// Update is called once per frame
void Update () {
moveHorizontal = Input.GetAxisRaw("Horizontal");
moveVertical = Input.GetAxisRaw("Vertical");
movement = new Vector3 (moveHorizontal, 0.0f, moveVertical);
}
void FixedUpdate() {
if (movement != Vector3.zero) {
playerAnimator.SetFloat("Speed", 3f);
} else {
playerAnimator.SetFloat("Speed", 0f);
}
}
}
I get no error messages, and i make the frog jump if i press any movement button, but it only jumps and does not move forward. Does not problem lay in the code or am i doing something else wrong?
1 Answer
Prentice Whitlow
3,110 PointsYou've likely solved this problem already but...
select your frog in the scene view or use the object's transform component to move it along the y axis until you're sure its sitting top of the the environment, not under it. hope that helps!