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606 PointsFrog does not move despite using same script as tutorial!
using System.Collections; using UnityEngine;
public class PlayerMovement : MonoBehaviour { private Animator playerAnimator; private float moveHorizontal; private float moveVertical; private Vector3 movement;
void Start() {
// Assign the Animator component to playerAnimator, NOT playerAnimation.
playerAnimator = GetComponent<Animator> ();
}
// Update is called once per frame
void Update() {
moveHorizontal = Input.GetAxisRaw("Horizontal");
moveVertical = Input.GetAxisRaw("Vertical");
movement = new Vector3(moveHorizontal, 0.0f, moveVertical);
}
void FixedUpdate() {
if (movement != Vector3.zero)
{
playerAnimator.SetFloat("Speed", 3f);
}
else
{
playerAnimator.SetFloat("Speed", 0f);
}
}
}
Pavlo Morgun
18,688 PointsPavlo Morgun
18,688 PointsDid you add this script as a component to the frog?