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Start your free trialCristian Yanez
491 PointsFrog direction.
So I typed the code correctly I believe, because my frog jumps. But he only jumps when I use the A and D keys, or the left and right arrow. Is this correct? Why won't he jump when I use the W and S keys, or the up and down keys?
using UnityEngine;
using System.Collections;
public class PlayerMovement : MonoBehaviour {
private Animator playerAnimator;
private float moveHorizontal;
private float moveVertical;
private Vector3 movement;
// Use this for initialization
void Start () {
playerAnimator = GetComponent<Animator> ();
}
// Update is called once per frame
void Update () {
moveHorizontal = Input.GetAxisRaw ("Horizontal");
moveVertical = Input.GetAxisRaw ("Vertical");
movement = new Vector3 (moveHorizontal, 0.0f);
}
void FixedUpdate () {
if (movement != Vector3.zero) {
playerAnimator.SetFloat ("Speed", 3f);
} else {
playerAnimator.SetFloat ("Speed", 0f);
}
}
}
3 Answers
viktor Degerman
3,056 Pointsmovement = new Vector3(moveHorizontal,0.0f,); you forgot moveVertical after 0.0f, movement = new Vector3(moveHorizontal,0.0f,moveVertical);
Cristian Yanez
491 PointsThank you very much!
viktor Degerman
3,056 Pointsdid it work?
Cristian Yanez
491 PointsIt didn't, but the next video we wrote some other script using Quaternion which some how made it turn using all keys. But I thank you so very much for helping me nevertheless! :)