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Game Development How to Make a Video Game Pickups Script the Fly Pickup

JOSETH BAINES
PLUS
JOSETH BAINES
Courses Plus Student 438 Points

Fly didn't destroy after writing the code

using System.Collections; using System.Collections.Generic; using UnityEngine;

public class FlyPickUp : MonoBehaviour {

void onTriggerEnter(Collider other) {

    //If the COllider other is tagged with "Player"...
    if (other.CompareTag ("player")) {

        Destroy (gameObject);
    }
}

}

1 Answer

Should be capital "P" in the word player.

if (other.CompareTag ("Player"))