Welcome to the Treehouse Community

Want to collaborate on code errors? Have bugs you need feedback on? Looking for an extra set of eyes on your latest project? Get support with fellow developers, designers, and programmers of all backgrounds and skill levels here with the Treehouse Community! While you're at it, check out some resources Treehouse students have shared here.

Looking to learn something new?

Treehouse offers a seven day free trial for new students. Get access to thousands of hours of content and join thousands of Treehouse students and alumni in the community today.

Start your free trial

iOS Enumerations and Optionals in Swift Introduction to Enumerations Enums and Objects

enumeration and optional in swift 3

class Point { var x: Int var y: Int

init(x: Int, y: Int){
    self.x = x
    self.y = y
}

}

enum Direction { case Left case Right case Up case Down }

class Robot { var location: Point

init() {
    self.location = Point(x: 0, y: 0)
}

func move(direction: Direction) {
    // Enter your code below

    switch direction {
    case .Up:
        return location.y += 1
    case .Down:
        return location.y -= 1
    case .Right:
        return location.x += 1
    default:
        return location.x -= 1
    }
}
test.swift
class Point {
    var x: Int
    var y: Int

    init(x: Int, y: Int){
        self.x = x
        self.y = y
    }
}

enum Direction {
    case Left 
    case Right
    case Up
    case Down
}


class Robot {
    var location: Point

    init() {
        self.location = Point(x: 0, y: 0)
    }

    func move(direction: Direction) {
        // Enter your code below

        switch direction {
        case .Up:
            return location.y += 1
        case .Down:
            return location.y -= 1
        case .Right:
            return location.x += 1
        default:
            return location.x -= 1
        }
    }