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iOS

Enum methods part 1

I'm on the part 1 of the challenge for Enum methods. I was asked to assign the enum Button's member Done to a constant named done with an associated string named "Done" It keeps telling me to assign the value to a constant done but I DID assign it to done.. here's my code: import Foundation

enum UIBarButtonStyle {
    case Done
    case Plain
    case Bordered
}

class UIBarButtonItem {

    var title: String?
    let style: UIBarButtonStyle
    var target: AnyObject?
    var action: Selector

    init(title: String?, style: UIBarButtonStyle, target: AnyObject?, action: Selector) {
        self.title = title
        self.style = style
        self.target = target
        self.action = action
    }
}
enum Button {
   case Done(String)
   }
   let done = Button.Done("Done")

Appreciate in advance for your help!

1 Answer

Hey Katherine Deng,

What you need to do is access the other file for this code challenge. Click on the enums.swift tab right next to the buttons.swift tab in your code challenge. You will see they already provided you with a Button enum containing the following code:

enum Button {
    case Done(String)
    case Edit(String)
}

/* You then assign the Button's enum member Done to the constant done,
and give it the associated value of String */
// This is exactly how you've written it before
let done = Button.Done("Done")

Good Luck!