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JavaScript JavaScript Functions Create Reusable Code with Functions Create and Call a Function

Ending up making this as a "JavaScript" game!

/* !== 7 Dice Roll Game

RULES: At least 2 players required (otherwise, you can always compete with yourself!).

Open console viewer (Command + Option + J on macOS) on your browser (on any current open webpage or blank page).

Paste game link { http://not7-dicerollgame.surge.sh/ } onto address bar of that same browser window with the open console and 'visit' the link.

Once page opens, the "die roll" simulation begins.

An alert window pops up six times simulating six separate die rolls (click 'OK' or hit 'return/Enter' on keyboard to advance to next window/roll die) and the given randomized number from 1-6 (die roll result).

For each completed two-pair dice roll, the console displays the result of each die roll from the completed set on one line, in which the two results are separated by a comma.

If a pair's (set of numbers on each line) sum equals 7 (result1 + result2 = 7), that line/set automatically receives a score point of 0.

For each pair that does not equate to the sum of 7, that line is eligible for points in which are based on the sum of that pair.

Add up all the points earned.

Refresh page to start the game over for the next player to "roll".

The player with the most points wins the '!==7 Dice Roll' game!

~ github.com/norbase via Treehouse Coding Challenge ~ 

*/

function getRandomNumber() {
  const randomNumber = Math.floor( Math.random() * 6 ) + 1;
  return randomNumber;
}

function rollDie() {
  const dieRoll = getRandomNumber();
  alert(dieRoll);
  const dieRoll2 = getRandomNumber();
  alert(dieRoll2);
  console.log(dieRoll + ', ' + dieRoll2);
}

rollDie();
rollDie();
rollDie();

1 Answer

Steven Parker
Steven Parker
231,269 Points

It's a start! :+1: Are you planning to expand it? Some ideas for things you could do:

  • total up and display the points for each "turn"
  • keep track of each player's totals
  • compare the totals and declare a winner

And you'll probably think of some more enhancements while you add these.

Thank you for the feedback and awesome tips, Steven!