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Artithaya Bachner
1,562 PointsCode just prints out [] with nothing in it
from cards import Card
import random
class Game:
def __init__(self): #grid size
self.size = 4
self.card_options = ['dog', 'cat', 'egg', 'tea', # card options
'wii', 'key', 'sun', 'oil']
self.columns = ['A', 'B', 'C', 'D'] # columns
self.cards = [] # size
self.locations = [] # locations
for column in self.columns:
for num in range (1, self.size + 1):
self.locations.append(f'{column}{num})')
def set_cards(self):
used_locations = []
for word in self.card_options:
for i in range(2): # because each card appears twice
available_locations = set(self.locations) - set(used_locations)
random_location = random.choice(list(available_locations))
used_locations.append(random_location)
card = Card(word, random_location)
self.cards.append(card)
# methods
def create_row(self, num):
row = []
for column in self.columns:
for card in self.cards:
if card.location == f'{column} {num}':
if card.matched:
row.append(str(card))
else:
row.append(' ')
return row
# create cards
# create grid
# check for matches
# check if game has been won
# run the game
# dunder main
if __name__ == '__main__':
game = Game()
game.set_cards()
game.cards[0].matched = True
game.cards[1].matched = True
game.cards[2].matched = True
game.cards[3].matched = True
print(game.create_row(1))
print(game.create_row(2))
print(game.create_row(3))
print(game.create_row(4))
#create game instance
1 Answer

Steven Parker
242,015 PointsI see two issues:
# line 16:
self.locations.append(f'{column}{num})')
# šš»
# this adds a spurious ")" to the string
# and line 38:
if card.location == f'{column} {num}':
# šš»
# this adds a space between the location parts
Either one of these will cause the location matching to fail.
Artithaya Bachner
1,562 PointsArtithaya Bachner
1,562 Pointsoh god thank u sm!! it really are the small things hahaha