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2,474 PointsChanging Jump Animation speed
Not really this topic question, but still. Tried to change in PlayerMovement script:
// ...then play the jump animation.
playerAnimator.SetFloat ("Speed", 3f);
from 3f to any other value (tried 20, 200, 2000), but still don't see any changes in game (of course, saved the script before playing). As far as I understand, this line is for how fast the animation would play (or is it how fast the frog would jump?) Maybe I get this line wrong? Anyway, no particular change in game was noted.
Mike Atkinson
6,882 PointsMike Atkinson
6,882 PointsI was wondering this myself... I did a similar experiment, but the speed of the frog animation was still the same. Did you ever find the answer?