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Python Object-Oriented Python Dice Roller RPG Roller

Can't figure out why my code isn't passing, as it seems to produce what the question is asking for?

I type, python -I hands.py, in console, and run Hand.roll(2).This produces a list containing two numbers, or D20s as the question is asking for. Any advice here is greatly appreciated, especially if it gives me clues to find the answer on my own. Thanks in advance!

dice.py
import random


class Die:
    def __init__(self, sides=2):
        if sides < 2:
            raise ValueError("Can't have fewer than two sides")
        self.sides = sides
        self.value = random.randint(1, sides)

    def __int__(self):
        return self.value

    def __add__(self, other):
        return int(self) + other

    def __radd__(self, other):
        return self + other


class D20(Die):
    def __init__(self):
        super().__init__(sides=20)
hands.py
from dice import D20

class Hand(list):
    @property
    def total(self):
        return sum(self)

    @classmethod
    def roll(cls, num_of_dice):
        rolls = []
        for _ in range(num_of_dice):
            a = D20()
            rolls.append(a.value)
        return cls(rolls)

1 Answer

Steven Parker
Steven Parker
231,269 Points

The challenge wants you to load the new Hand with entire D20 objects, not just their "value" attributes.

Thanks Steven! I simply took out the a variable and edited to rolls.append(D20()), It passed.