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Start your free trialEmre Havan
8,569 PointsCant compile, pretty sure code is fine though ./
I have written the method as required, but cant check my work, it says it cant be compiled because of something wrong with Robot class, but could not figure it out :((
class Point {
var x: Int
var y: Int
init(x: Int, y: Int) {
self.x = x
self.y = y
}
}
enum Direction {
case left
case right
case up
case down
}
class Robot {
var location: Point
init() {
self.location = Point(x: 0, y: 0)
}
func move(_ direction: Direction) {
switch direction {
case .left: location.x -= 1
case .right: location.x += 1
case .up: location.y += 1
case .down: location.y -= 1
}
}
1 Answer
Jennifer Nordell
Treehouse TeacherHi there! You're doing great, but you've made a tiny omission. Your Robot
class is not closed. You start the move
function then start a switch statement. The switch has a matching closed curly brace and so does the move function, but the class also needs one. When I add a single closing curly brace to the end of your code (to close the Robot
class), your code passes!
Hope this helps!