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Start your free trialAndrey Serebryanskiy
5,756 PointsCan this piece of code be replaced with something functional?
Hey!
I have a simple Minesweeper game. When I create a field for it, I go through each cell of two-dimensional tile array and put a new Tile there. X and y are important because they are further used to add a tile to a GridPane.
xTiles - is number of tiles horizontally
yTiles - vertically.
The last argument in new tile creation determines if this tile would have a bomb.
Tile[][] tiles = new Tile[xTiles][yTiles];
for(int y = 0; y<yTiles; y++) {
for(int x = 0; x<xTiles; x++) {
tiles[x][y] = new Tile(x, y,Math.random() < 0.15);
}
}
Can this massive piece of code be replaced with more succinct and understandable stream?
2 Answers
Thomas Nilsen
14,957 PointsYou can probably do something like this:
IntStream.range(0, xTiles)
.forEach(r -> IntStream.range(0, yTiles)
.forEach(c -> array[r][c] = new Tile(r, c)));
or something like this:
Tile[][] array = IntStream.range(0, xTiles)
.mapToObj(r -> IntStream.range(0, yTiles)
.mapToObj(c -> new Tile(r, c))
.toArray(Tile[]::new))
.toArray(Tile[][]::new);
Andrey Serebryanskiy
5,756 PointsAndrey Serebryanskiy
5,756 PointsThank you, Thomas, you've provided a very beautiful decision.