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8,441 Pointsbuilding a simple iPhone App with swift
class Point { var x: Int var y: Int
init(x: Int, y: Int) { self.x = x self.y = y } }
class Machine { var location: Point
init() { self.location = Point(x: 0, y: 0) }
func move(_ direction: String) { print("Do nothing! I'm a machine!") } }
// Enter your code below class Robot: Machine { override func move(direction: String) { switch direction { case "Up": location.y += 1 case "Down": location.y -= 1 case "Right": location.x += 1 case "Left": location.x -= 1 default: break } }
class Point {
var x: Int
var y: Int
init(x: Int, y: Int) {
self.x = x
self.y = y
}
}
class Machine {
var location: Point
init() {
self.location = Point(x: 0, y: 0)
}
func move(_ direction: String) {
print("Do nothing! I'm a machine!")
}
}
// Enter your code below
class Robot: Machine {
override func move(direction: String) {
switch direction {
case "Up": location.y += 1
case "Down": location.y -= 1
case "Right": location.x += 1
case "Left": location.x -= 1
default: break
}
}