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Start your free trialMyles Young
Full Stack JavaScript Techdegree Graduate 22,056 PointsAt first my code would not compile, but then I realized I forgot to import the UIKit :)
import UIKit //doing it my way
func distanceFromDeath (heroX: Double, heroY:Double, enemyX:Double, enemyY:Double) -> Double {
let xDifferenceSquared = pow(heroX - enemyX, 2)
let yDifferenceSquared = pow(heroY - enemyY, 2)
let distance = sqrt(xDifferenceSquared + yDifferenceSquared)
return floor(distance)
}
distanceFromDeath(heroX: towerX, heroY: towerY, enemyX: enemyX, enemyY: enemyY)