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Start your free trialnicholasgryczewski
2,919 PointsAssets/Scripts/BirdMovement.cs(15,24): error CS0103: The name `GetComnponent' does not exist in the current context
I got the error code I made the title of this video. Here is my code
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.AI;
public class BirdMovement : MonoBehaviour {
[SerializeField]
private Transform target;
private NavMeshAgent birdAgent;
private Animator birdAnimator;
// Use this for initialization
void Start () {
birdAgent = GetComponent <NavMeshAgent>();
birdAnimator = GetComnponent <Animator>();
}
// Update is called once per frame
void Update () {
//Set the bird's destination
birdAgent.SetDestination(target.position);
//Measure the magnitude of the NavMeshAgent's velocity
float speed = birdAgent.velocity.magnitude;
//Pass the velocity to the animator component
birdAnimator.SetFloat("Speed", speed);
}
}
Why is it saying GetComponent does not exist in it's current context?
1 Answer
Alexis Beliveau
8,029 PointsLooks like a spelling error in the word "Component" "birdAnimator = GetComnponent <Animator>();"
nicholasgryczewski
2,919 Pointsnicholasgryczewski
2,919 Pointsyup, I figured it out last night. That was the error! thank you!