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Start your free trialJoel Price
13,711 PointsAll compiler errors have to be fixed...-error appearing.
My code appears to be ok, but the game wont run. I haven't been able to figure out what's going on. Any help is appreciated.
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class FlyPickup : MonoBehaviour {
void OnTriggerEnter(Collider other){
//If the Collider other is tagged with "Player"...
if (other.CompareTag ("Player")) {
Destroy (gameObject);
}
}
Adam Borda
730 PointsAdam Borda
730 PointsYour code misses a '}'. You closed your OnTriggerEnter method and your if statement but your FlyPickup class. Feedback if you successfully fixed it, otherwise we'll search for another issue!