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Start your free trialMiguel Nunez
1,081 PointsAfter multiple tries... It may well be right in front of my eyes though I can't quite see it!
Thank you.
public class ScrabblePlayer {
// A String representing all of the tiles that this player has
private String tiles;
public ScrabblePlayer() {
tiles = "";
}
public String getTiles() {
return tiles;
}
public void addTile(char tile) {
// TODO: Add the tile to tiles
tiles += tile;
}
public boolean hasTile(char tile) {
// TODO: Determine if user has the tile passed in
return false;
}
}
}
4 Answers
Steve Hunter
57,712 PointsHi Miguel,
In the hasTile
method, use the indexOf()
method on the tiles
array and see if tile
has an index greater than or equal to zero. Return that comparison from the method. So, tiles.indexOf(tile)
returns zero or more if tile
is within tiles
. Make that test >= 0
and return the result from the method.
Let me know how you get on.
Steve.
Miguel Nunez
1,081 PointsYou mean:
hasTile = tiles.indexOf(tile) >= 0;
(?)
Steve Hunter
57,712 PointsTry return tiles.indexOf(tile) >= 0;
Miguel Nunez
1,081 PointsYep. It worked! I often tend to think it's harder than it really is. I just took up and I'm aware this is gonna be TOUGH. Gotta hang in there, though!
Thanks you, Steve! Much appreciated.
Miguel Nunez
1,081 PointsMiguel Nunez
1,081 PointsHi Steve,
I tried this:
It tells: I checked hasTile('z') and it returned true, but it isn't actually in the tiles. I verified with player.getTiles().indexOf('z') == -1.
Steve Hunter
57,712 PointsSteve Hunter
57,712 PointsInstead of assigning the result of that expression to a boolean variable, just return its result.