"Swift Collections and Control Flow" was retired on May 31, 2020.
Heads up! To view this whole video, sign in with your Courses account or enroll in your free 7-day trial. Sign In Enroll
Well done!
You have completed Game Development with Phaser!
You have completed Game Development with Phaser!
Explore how to add logic to our game when physics bodies collide in Phaser and understand how this can be utilized to trigger actions or implement game mechanics when objects in our game world collide.
Resources
Related Discussions
Have questions about this video? Start a discussion with the community and Treehouse staff.
Sign upRelated Discussions
Have questions about this video? Start a discussion with the community and Treehouse staff.
Sign up
You need to sign up for Treehouse in order to download course files.
Sign upYou need to sign up for Treehouse in order to set up Workspace
Sign up